August 15, 2002 marked the fourth anniversary of POE's first public release. As lead designer and developer of the project, I would like to thank the hundreds of people who have helped make POE as great as it is today. Unfortunately, I cannot thank them individually.

Thank you, everyone!

This year should be very interesting. POE's events core is mainly stable, giving developers the opportunity to work on improvements in its component architecture. We are intensely researching technologies for object design, representation, transportation, and deployment, with an eye towards how they might benefit POE and its users.

Design documents are available online at http://poe.perl.org/ . Developers are discussing the finer points of UML, XMI, HUTN, and other acronyms on POE's mailing list. You're welcome to join us.

About POE

POE is a networking and multitasking framework for Perl. It has been in active, open development since August 1998. Its developer community has built a growing toolbox of reusable components.

POE has been used in several mission critical applications in a wide range of fields:

Please let us know how you're using POE.

-- Rocco Caputo / troc@pobox.com / poe.perl.org / poe.sf.net